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You ask me why we celebrate
When nothing has been won
We take dark hours and make ’em great
That’s all we’ve ever done— Oysterband, This is the VoiceLooking for…
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Looking Ahead
We’re approaching a full-on game of the Dresden Files RPG. It’s making me a little giddy. Here’s how things are looking for our progress: Evil Hat has said that the spellcasting chapter, which is the last chunk of rules we need, should be sent out to us within a week. … mail order Lyrica
The Great Mystery
Or why my dream magic system will never be made in a roleplaying game. I’ve read a lot of roleplaying games in my life. Really, a lot. And one of the criteria I use to judge the system is how they implement magic. Let me define my terms here. I’m … buy Lyrica online europe
After the Fighting’s Done
So, Friday night I ran the second half of the group through the conflicts to test the system. Now that I have no more secrets to keep from the players, I’ll give you some more detail on how things went. For the Mental conflict, I chose trying a case before … buy Lyrica medicine
Getting Into the Weird
So, I’m looking over the Supernatural Stunts chapter of the Dresden Files RPG. Interesting stuff. I mentioned back when I was talking about the mundane character creation that you buy stunts by spending refresh rate. Mundane stunts are one point each. Supernatural stunts may cost more. This means that supernatural … buy generic Pregabalin online
What I Found in my Closet
So, I was going through my closet today, and found three books that I had completely forgotten about. I’ve had them for over 15 years, and I’ve read them three or four times each, and it always happens this way: I’m poking around for something else, and I find them. … can i buy Pregabalin online
Last, But Not Least
Here’s the final mundane character for your perusal. Anne Carriere is a fireworks expert with a grudge against the faeries that elf-shot her twin sister. Enjoy. The supernatural characters will start in a week or so.
This Just In…
A comment from one of the players in the session last night, referring specifically to the physical conflict: “The fighting comes across as realistic – people get stunned, slashed, scared and confused. We all limp away from a fight, whether we won it or not.” Sounds a lot like the … Continue reading
About Last Night
I don’t want to get into too much detail in this report; I still have another group of players to run through the conflicts. Some general observations: Conflict in this game, physical or otherwise, is very much narrative-driven. This is a real change in perspective for players who are used … Continue reading
Nearly There…
Two more mundane characters up on the DFRPG Samples page. First, there’s Johnny Boniface, an ex-soldier of God who pushes the definition of mundane. And Lyn McBride, a young lady who’s a little too smart for her own good. That leaves one left to post.