Where Are We Now? – Maps in RPGs

One of the things I’ve been thinking about lately as I develop The Phoenix Covenant and the Hunter game is the role of maps in roleplaying games. I’ve found that, over the years, the way I use maps in games has changed significantly. When I was much younger, I would … Continue reading

Dateline – Storm Point

Subtitle: Maybe Now My Players Will Stop Whining For An Update. Also, Hippogriffs. Yeah, I’ve been kind of letting the update slide, mainly because I was at GenCon this past week. Now, I’m home and I’m getting caught up on stuff, including prepping for a Post Tenebras Lux game tonight … Continue reading

Mid GenCon Update

Two days down, two to go. It’s been a fun convention so far. We got into Indy around two on Wednesday, and I caught up with Scott Glancy and Jared Wallace (of Pagan Publishing and Dagon Industries, respectively) to head over to the convention centre to set up the booth. … Continue reading