Feints & Gambits: Holy Saturday

Friday night was the latest installment of the Feints & Gambits Dresden Files RPG campaign I’m running, set in Dublin. We picked up right where we had left off the previous session, the early evening of Holy Saturday, with the gang hauling the half-bog-mummified young necromancer they had saved from … Continue reading

Dateline – Storm Point

***SPOILER ALERT*** Two things. First, I’m using a published adventure for this leg of the campaign, but he group doesn’t know what that adventure is. Please don’t tell them if you recognize it. Second, because this is a published adventure, my accounts are going to have spoilers in them. If … Continue reading

From the Armitage Files: Bad Dreams in the Big Apple

**Potential Spoilers** The Armitage Files is an improvised campaign structure. It uses a number of stock pieces, such as NPCs, organizations, and locations, that are strung together by individual GMs to fit player action. The adventures I create with it may or may not match any other GM’s version of … Continue reading

New Centurions, Issue #8: The Price of Freedom

Last night was the latest installment of Clint’s New Centurions superhero campaign. We had left off just after boarding the invading interdimensional aliens’ voidship, so we picked up with our exploration of the vessel. Our plan was simple: capture or disable the vessel, and stop the invasion. The inside was … Continue reading